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-
- > Primary colors can cause problem if they are full saturated, but as
- > I
- > said, the framestores from Lightwave never do that (not yet!). Hot
- > color
- > may happen with ToasterPaint. Be carefull.
-
- What if one creates images in ToasterPaint and then uses them as
- backgrounds in Lightwave (As I frequently do.)If they are too hot in
- TPaint wouldn't they be the same in Lwave?
-
- I often have clients who insist that their logos be exactly the same
- colour values that they give me even if I suggest that they may not
- work in video as they would in print, then when I do that they
- complain that the colours are too hot. (These are usually objects
- where the colour values are set in Lightwave.)
- >
- > One trick is to never put the RGB level more than 220. If you want
- > to be
- > safe, let's say 200.
-
- Sounds like good advice. If I set an object at r:200 g:0 and b:0 and
- then make it luminescent and add a lot of bright lights to the scene,
- wouldn't part or most of the objects colour values increase over
- 200? I have done animations with objects that I think are "safe" in
- their colours and then loaded them into Tpaint, and checked certain
- pixels and found that their saturation is much too high. (I think
- so. I may be wrong on that though.) If this is true, what is the
- solution other than batch processing all the files through a filter?
-
- I know someone else mentioned my next point and the answer was : "
- they shouldn't have to" but If an editor calls me and tells me that
- the colours are too hot or are bleeding and I think I have taken
- every precaution to avoid that, why can't they lower the chroma
- level on their TBC? The only answer I have gotten is that it would
- change the colour of the logo, which I would think would be the
- same if I lowered the saturation before I render.
-
- -Nicolai
-
- P.S: The comment I hear most after clients/producers view my
- preview tapes: "that's great but let's make the red even brighter
- and more vibrant"
-
-